Postby Griffon » Mon May 16, 2016 7:55 pm
So as it turns out, a group of friends of mine also used to play AC back in the PS2 days, before I met them. We've been fighting each other in fighting games for years but have only ever made passing jokes at who can beat who at AC. But I think as of late there's some drive there to brush off the cobwebs and get some good old Silent Line in. Now my old AC back then was a PoS slow glass cannon, so I've taken what I've learned since then and come up with something a bit more viable. I'd like some critique, if anyone's up for it.
AC: ChrysaetosHead: MHD-MX/BEE
Core: MCL-SS/RAY
Arms: CAM-11-SOL
Legs: MLF-MX/KNOT
Boost: MBT-NI/GULL
FCS: PLS-SRA02
Gen: KGP-ZSV
Rad: RMR-SA44
Inside: -
Ext: -
Back R: CWC-GNL-15
Back L: -
Arm R: MWG-XCW/90
Arm L: MWG-SRFL/70
Option: S-SCR, E/CND, LFCS++, TQ/CE
Now the original idea was to have the RF-160 as the R-arm weapon but opted for something with a bit more power that won't shrink my lockbox like a sniper rifle would. Though I'm not generally accustomed to using energy weapons so I'll have to get used to managing my weapon along with my boost, but hopefully the TQ/CE will alleviate some of that.
EDIT: Just a name change is all.

Armored Core has changed.
It's no longer about recreation, originality or ability. It's an endless series of xeroxed metabuilds, made by copycats and sheep. Armored Core, and its consumption of time, has become a hackneyed ruse. Armored Core has changed. Unoriginal players pilot unoriginal ACs, use unoriginal setups. Overpowered weapons on their mech atrophy and degenerate their abilities. Design copying. Weapon copying. Player copying. Tactic copying. Everything is observed, and then copied. Armored Core has changed.