ACV: RoMAD [Test Build]

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Apollo
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Re: ACV: RoMAD [Test Build]

Postby Apollo » Thu May 17, 2012 9:59 pm

Very cool. Glad to see our eastern friends getting some love. If anything couldn't you just import a JP disc version?
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My AC's:
FunnelSpider (Versions 1&2)
http://forum.acgarage.com/viewtopic.php?f=6&t=17325&p=231690#p231690

RoMAD [Test Build]
http://forum.acgarage.com/viewtopic.php?f=6&t=17299

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Re: ACV: RoMAD [Test Build]

Postby Chevalier » Thu May 17, 2012 11:06 pm

Yes. I have multiple local retailers here that sell the JP copy, but I don't want to spend ₩100,000, nor do I have the time to wait in those huge lines to get the game. Every time A shipment comes in Koreans are crowding the store like a Black Friday.
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Re: ACV: RoMAD [Test Build]

Postby Apollo » Thu May 17, 2012 11:08 pm

So, I've never been there so forgive the insensitivity, but is Korea as jacked up as the western world would have me believe it is? What is 100,000 in US?
Long-Range/High-Speed/Unconventional

My AC's:
FunnelSpider (Versions 1&2)
http://forum.acgarage.com/viewtopic.php?f=6&t=17325&p=231690#p231690

RoMAD [Test Build]
http://forum.acgarage.com/viewtopic.php?f=6&t=17299

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Re: ACV: RoMAD [Test Build]

Postby Chevalier » Thu May 17, 2012 11:16 pm

South Korea is actually a really nice country. The small cities are like the cities in Assassin's Creed. (I'll have to post my South Korea parkour pictures sometime). Seoul, the capital, is the second largest city in the world. We have the fastest Internet here. Also, video games are a way of life here. They play video game news like we play sports news. It's a wonderful place to live.

₩100,000 Won is like $83.
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Re: ACV: RoMAD [Test Build]

Postby Apollo » Thu May 17, 2012 11:30 pm

Ah, ok. I'm glad it's enjoyable there. You do parkour? That's awesome dude. $83 for a single game? And yeah the video game culture there is huge! I used to play Halo 3 competitively and as soon as Starcraft (completely Korean dominated) hit the MLG circuit there was no more Halo lol.
Long-Range/High-Speed/Unconventional

My AC's:
FunnelSpider (Versions 1&2)
http://forum.acgarage.com/viewtopic.php?f=6&t=17325&p=231690#p231690

RoMAD [Test Build]
http://forum.acgarage.com/viewtopic.php?f=6&t=17299

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Re: ACV: RoMAD [Test Build]

Postby Chevalier » Fri May 18, 2012 10:05 am

I'm personally new to parkour. Have you gotten into ZiO Matrix? I'm finally back home. ^_^
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Re: ACV: RoMAD [Test Build]

Postby Apollo » Fri May 18, 2012 11:15 am

Ah, I'm big into fitness, but only tried parkour for a short time. And no actually, I hit up Live4Redline on here & 360 and nothing has come to fruition yet. Oh well :P Back home? P.S. Are you USAF?
Long-Range/High-Speed/Unconventional

My AC's:
FunnelSpider (Versions 1&2)
http://forum.acgarage.com/viewtopic.php?f=6&t=17325&p=231690#p231690

RoMAD [Test Build]
http://forum.acgarage.com/viewtopic.php?f=6&t=17299

Rabbit (Can't catch me 'cause the Rabbit don't die.)
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Re: ACV: RoMAD [Test Build]

Postby Chevalier » Fri May 18, 2012 12:07 pm

Hell yeah! Back home. USAF is a yes.
I've browsed Live4Redline's activity history, I'm dissapointed, he's barely touched it. Aethos and Gradeus, two other players who have been trying to get it for a while now, haven't been admitted in the past two weeks of my absence. The team went down-hill after I left. :( I may need to find a new team.
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Re: ACV: RoMAD [Test Build]

Postby Road Rash » Fri May 18, 2012 12:23 pm

Both squads I'm in are dead as well.
"It is better to remain silent and be thought a fool than to open one's mouth and remove all doubt."

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Re: ACV: RoMAD [Test Build]

Postby Apollo » Fri May 18, 2012 6:40 pm

Hell yeah! Back home. USAF is a yes.

ANG TACP/JTAC. I enlist two weeks from now and go through the pipeline in August straight after BMT.

I may need to find a new team.

I don't have a super active team either. Wink wink. Nudge nudge.

Both squads I'm in are dead as well.

Wink nudge cough.
Long-Range/High-Speed/Unconventional

My AC's:
FunnelSpider (Versions 1&2)
http://forum.acgarage.com/viewtopic.php?f=6&t=17325&p=231690#p231690

RoMAD [Test Build]
http://forum.acgarage.com/viewtopic.php?f=6&t=17299

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Re: ACV: RoMAD [Test Build]

Postby Road Rash » Fri May 18, 2012 9:16 pm

I may be willing to move my second account into an active squad or invite some active people into Task Force 6-26 which is where my main is. I'm leaning towards the second option since I help run 6-26 and we do have a squad forum set up.
"It is better to remain silent and be thought a fool than to open one's mouth and remove all doubt."

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Re: ACV: RoMAD [Test Build]

Postby Chevalier » Fri May 18, 2012 9:35 pm

I'm chilling with Tactical Gaming for the moment, but that team is rather fragile.
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Re: ACV: RoMAD [Test Build]

Postby Gradeus » Fri May 18, 2012 10:05 pm

All I'm really looking for is an active team with people I can get along with... -_-

And huehuehuehuehue I'm half South-Korean! I'm racially awkward with my other half! In a good way! Viva la Italia!
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Re: ACV: RoMAD [Test Build]

Postby Road Rash » Fri May 18, 2012 10:25 pm

At the rate this game is going we'll all end up together somehow especially if we're all like minded with our thoughts on this game. I'm really starting to consider getting rid of 3/4 of my squad and starting fresh. There's only a handful I wouldn't boot due to longstanding friendships.

Gradeus wrote:And huehuehuehuehue I'm half South-Korean! I'm racially awkward with my other half! In a good way! Viva la Italia!

I'm half Japanese. My other half is German. I would have been popular during WWII. :mrgreen:

Chevalier wrote:I'm chilling with Tactical Gaming for the moment, but that team is rather fragile.

Fragile how?
"It is better to remain silent and be thought a fool than to open one's mouth and remove all doubt."

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Re: ACV: RoMAD [Test Build]

Postby Chevalier » Fri May 18, 2012 10:50 pm

They're trying to run a full command operation with only a couple people. They have roughly 8 registered players, half of which are about to be discharged. Most don't play on a normal basis except for scheduled times. It's really... dissapointing... perhaps openning the NA-360 Garage Vanguard would be a good idea.
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Re: ACV: RoMAD [Test Build]

Postby Apollo » Sat May 19, 2012 12:10 am

I'm in for the 360 ACG Vanguard.
Long-Range/High-Speed/Unconventional

My AC's:
FunnelSpider (Versions 1&2)
http://forum.acgarage.com/viewtopic.php?f=6&t=17325&p=231690#p231690

RoMAD [Test Build]
http://forum.acgarage.com/viewtopic.php?f=6&t=17299

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Re: ACV: RoMAD [Test Build]

Postby Gradeus » Sat May 19, 2012 9:02 am

Damn, and I had abandoned the team to look for one that has more than just me. I'll call my bad on that, there goes some hard-earned team points. Shall I start it again or will you guys do it?
I'm in a hotel 4 states south of where I usually am. With wifi, sorta stable but it's really iffy on my iPod so i'm not sure how it'd work with the Xbox. Back Monday around 10 pm or so.
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ACFA Builds:
Requiem: FW MG/R102/203
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Re: ACV: RoMAD [Test Build]

Postby Chevalier » Sat May 19, 2012 9:29 am

I've set it up. A fresh start will be nice anyhow.
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Re: ACV: RoMAD [Test Build]

Postby Apollo » Thu May 24, 2012 5:47 pm

Testing something pertaining to this particular section of ACG. Just a test post. This post's brother is located in the test forum, not spam.
Long-Range/High-Speed/Unconventional

My AC's:
FunnelSpider (Versions 1&2)
http://forum.acgarage.com/viewtopic.php?f=6&t=17325&p=231690#p231690

RoMAD [Test Build]
http://forum.acgarage.com/viewtopic.php?f=6&t=17299

Rabbit (Can't catch me 'cause the Rabbit don't die.)
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Re: ACV: RoMAD [Test Build]

Postby JayVeeEf » Wed Jun 06, 2012 9:43 pm

To comment on JP patches quick, I'm pretty sure Japan just got 1.04 not too long ago. Those patches would change everything. Not even just the stats but actually make things work how they are supposed to. Recon jammers do not work, subcomputers only effect your initial arm units not your bays, energy amps are supposed to display a symbol in the top center of your screen just like subcomputers, and some other things that slip my mind at the moment. Not only would those patches create huge amounts of balance, they would also make certain weapons and builds actually work.

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