ACFA: Perceptus

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Madisraeli
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ACFA: Perceptus

Postby Madisraeli » Sun Jan 17, 2010 1:14 am

For Reg 1.40

Head: Judith
Core: Lahire
Arms: Ekhazar
Legs: Sobrero
Generator: Sobrero
FCS: 060
R arm: 060ANSR
L arm: 063ANAR
R back: 060 Radar
L back: 060ANCM
Shoulders: 060ANRM
Main Booster: Virtue
Back Booster: Latona
Side Booster: Lahire
OB: Judith

Tuning is...

Load: 50
EN Capacity: 50
EN Output: 50
Firing Stability: 50
Aim Precision 42
Lock on speed: 50
Missle Lock On Speed: 50
Main Booster: 50
Side Booster: 50

I can't believe I actually made this thing.
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Kharos
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GamerTag: wanabe metalhed
Location: The US of K. Yeah, that confused ya!

Re: ACFA: Perceptus

Postby Kharos » Mon Feb 01, 2010 7:26 pm

Paint job is usually welcome as well. Some looks can be ruined for want of the proper paintjob.
Madisraeli
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Posts: 9
Joined: Thu Nov 06, 2008 3:59 am

Re: ACFA: Perceptus

Postby Madisraeli » Fri Feb 05, 2010 1:59 pm

Its Jet black with neon green accents. The eye is bright red.
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Kharos
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Location: The US of K. Yeah, that confused ya!

Re: ACFA: Perceptus

Postby Kharos » Fri Feb 05, 2010 3:20 pm

I mean actual RGB values for specific ares. Like Sub color, Main Color, Support Color, Optional Color etc.
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Alastor_Darke
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PSN: Kurohouka

Re: ACFA: Perceptus

Postby Alastor_Darke » Thu Nov 25, 2010 2:43 pm

Seeing as the other guy just moaned about your paint info, I think I'll have a crack at making this AC a bit better. I tried to change as little as possible, btw.
(If it's worse, it's okay to say so ^^')

Head: Judith - 047AN02
Arms: Ekhazar - 063AN03
FCS: 061AN05 - YELLOWSTONE03

Side Booster: Lahire - AB-JUDITH

R arm: 061ABSR - 047ANSR
L arm: 063ANAR - MR-R102
R back: 061ANR - 061ANCM
L back: 061ANCM - 061ANR
Shoulders: 060ANRM - EUPHORIA

Tuning

Load: 50 - 11

Maneuverability: 0 - 50
Aim Precision: 42 - 50

Lock on speed: 50 - 42
Missle Lock On Speed: 50 - 20

And I thought your paint job was fine! Cause I have the power of interpretation! XD

SO! Whatd'ya think?
Aut Viam Inveniam Aut Faciam - Either I Shall Find A Way, Or I Shall Make One

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